Showing posts with label toy job. Show all posts
Showing posts with label toy job. Show all posts

Saturday, March 31, 2012

The Kindle Fire, official Google tablets, and bad assessments from "experts"

I was reading an article, "Why Amazon Can't Win a Tablet Price War Against Google" (the title is basically the premise).

At first, I thought, "there are some good points here."

Moments later, that turned into, "WTF? This is ridiculous and invalid.

The article had some good points, but seems to be ignoring a lot, and overall, it's a poor article.

To be honest, I think the author was trying to center around the semi-clever analogy, "the Fire is just another box for Amazon", and intentionally or myopically left stuff out.

He ignored low-level things like Amazon is doing away with boxes (shipping items in their own packaging), and higher level things like their ridiculously successful digital distribution (their Prime subscribers, their hundreds per month $5 MP3 albums, Prime Instant Videos, etc.).

Then there's Amazon's cloud storage (consumer and enterprise S3), their negative inventory business model, the fact the business is built around making their money per transaction, etc.

And while this particular author says it's not sustainable to lose money on the manufacture of each device, it is when it's amortized across the business (think the Xbox and Xbox 360 business unit growth and P/L distribution across quarters and other business units under Microsoft's digital entertainment umbrella).

He claims the loss on manufacture of the Fire is between $10 to $70, which tells me he doesn't understand what the loss is, and is discounting reduction of manufacturing cost over time as components become far cheaper (economies of scale, efficiencies in manufacture, successive technologies, etc.) -- again, the Xbox / 360 growth is an example of that.

Also, Acer and Asus -- tablet providers he classifies as "Companies that are in the tablet hardware business only" "that sell tablets for profit" -- sell tablets for $199 (for a profit; they're not loss-leaders, which wouldn't work in this context). Amazon can easily do likewise.

And then there's just flat out odd stuff he says in the article -- like

"Any discount retailer, from Wal-Mart to Costco, has to make it up on volume. But Amazon can't."

Really? Amazon is an online discount retailer that's perfected the Dell negative-inventory distribution model. Of course they can make it up by volume.

As far as dogging the subsidy model (Amazon allegedly subsidizing manufacturing loss), think the handset carrier analogy (which is a perfectly sustainable model). The Fire is analogous to the handset, Prime to the phone service, and Amazon purchases are the way-higher-margin-than-microtransaction purchases.

This is not to discount Amazon having some serious competition from Google, and it's possible official tablets.

But Amazon's foremost advantage may be it genuinely has a product portfolio mindset, which is something -- to be frank -- Google struggles with. As a concrete example, I pitched an all-ecosystem offering to the stakeholders for each of the ecosystem pieces, and the people I talked to seemed genuinely confused and/or uninterested in its combinatorial value-add across the ecosystem (outside of their individual piece). Pitching the same concept to some other "ecosystem-type partners" blew their socks off, and there's a mad scramble from them to snag it and make it happen in some form or fashion.

Second, Amazon could open their Fire platform. Right now, the Fire is a semi-locked Android tablet, which turns a lot of people off (myself included, but not enough to keep me from buying one). Amazon could open the Fire up to a "legit" version of Android, and become a partner for Google's ecosystem, and make the device more appealing to more folks.

Amazon could make some content free or cheaper on the Fire, and charge more on other platforms. They could do the Microsoft Windows Phone model (Halo ATLUS, Kinectimals, Xbox Live app), and make the Kindle, Prime, and related apps free on the Fire, and charge for the other versions (or make them free on both, but feature-richer on the Fire).

So that's probably enough about the Fire and that myopic business assessment.

Sunday, January 02, 2011

The Blogs are Back in Town ...

Guess who just got back today?
Them useful blogs that had been away
How they've changed, got a lot to say
But man, I still think them posts are crazy

They were asking if you had freedom
How you was, if you were readin'
Told them you were readin' all 'round
Driving digirati crazy

The blogs are back in town
The blogs are back in town
I said
The blogs are back in town
The blogs are back in town
The blogs are back in town
The blogs are back in town
The blogs are back in town
The blogs are back in town

(With sincere, sincere apologies to Thin Lizzy.)

And apologies to you, because my multitude of blogs have been on a too-long hiatus, and now they're back in force.

Between changes with blogger.com and my Web hosting company changing how they were handling CName records -- my blogs got broken sometime last year. Add to that me being wicked busy at the toy job, and content itself has been light -- and a lot of what was there over the last year has been lost because of changes to the two not-so integrated services above. Sucky.

Anyway, due to me recently re-recognizing the importance of staying in touch with y'all through my postings, I've rebranded and reposted my blogs. To avoid further CName problems (and to take advantage of Google's various integrated media services), I've moved all of my blogs to be hosted by Blogger:

Apologies for the pseudo l33t speak of the titles, but since the blogspot goldrush has long-since passed, I needed to pick consistently unique named titles for each of my blogs.

Now, any time I make a new post to any of my blogs, notices will automatically post to Twitter (the World) and Facebook (Friends only). Posts from my game industry and acting blogs will also post automatically to my LinkedIn profile (Professional Network). Check out the post, "My so-called (connected gamer) life" over at my Gaming blog for the details for how I'm piping data back and forth.

Nothing should have changed for the RSS feeds, since I re-pipe all of those through my existing FeedBurner account, and kept the outward-facing URLs the same.

That's it for now -- more Freedom of Speechish fodder soon.

Sunday, February 21, 2010

AJC in ATX

I had the best of intentions (and still do) to do a post about the result of this decision, and its follow-on impacts.


But the short version is I'm working for Junction Point, making the Epic Mickey game for Nintendo's Wii console.


All of this means that I'm (a) working with Warren Spector, (b) working for Disney (and therefore Marvel), (c) making video games and other creative expressions. Friends and longtime readers* know what a head-exploding good thing all of this is for me.


And yes, I am now back in Austin, Texas, bouncing around from generous couch to generous couch (and sometimes even getting a bed), and bouncing back and forth between Austin and NC as I try to sell my house there, and take care of my family who's so awesomely sacrificing so I can pursue this crazy gig.


With all of this, I'm slow boating the "getting back into the Austin acting scene" (other than voice work), because new job plus crunch isn't conducive to me being out for a few days at a time for film shoots.


But I'm excited to get back into it here, because the acting landscape has changed surprisingly over the last two years, I'm jonesing to be back on a set, I'm burning the candle at both ends, and all this plus the whole not having a pot to piss in has made me ****ing raw and ready to do some daring stuff.


More soon(ish).


* Not the same thing.

Sunday, November 15, 2009

On making decisions (video)

Life decisions. We all have 'em.

Here's a pseudo-animated rendition of a semi-dream my psyche tried to work through for a recent pair of my upcoming life decisions.


And it's available in HD. Because I found that funny.

Saturday, June 06, 2009

Another new podcast (toy job)

Miss my voice?

Of course you do.

Anyway, there's a new podcast over at http://egtpm.blogspot.com from me and a couple of my toy job co-workers. The three of us have a decent working relationship and good chemistry, and at Vince's spontaneous "let's do a podcast right now", we churned out a quick, breezy, non-shilly round table with our take on the recent Electronic Entertainment Expo (E3) video game event.

Enjoy!

Monday, December 15, 2008

New podcast (toy job)

Blergh.

I've got too many important things to blather about to not post on this particular blog for so long.

This is not one of those important things. ;-)

I've got a new podcast up for the toy job over at my Emergent Game Technologies Product Management podcast / blog site.

This is a "preview" podcast for Gamebryo 2.6, but 2.6 released last month, and I'm just now getting around to posting the audio for the interview with Dan Amerson, technical director for Gamebryo.

It's not all that sexy, but it's audio, and it's out in the wild.

Monday, July 28, 2008

Another place to catch my voice

Besides auditions, gigs, and related out-takes, for the voice acting side of my acting, there's kind of another place you can catch me.

Over at the Unofficial Emergent Game Technologies Website, I've posted the first of (hopefully) many podcasts I'll be doing for EGT.

This is part of how I'm merging my acting and toy job, in hopes of staving off the insanity that could be brought about by double-mindedness.

So, if you're into video games, podcasts, snarkiness, or all of the above, check out the post (you can also subscribe to the RSS/Podcast feed here).

Thursday, October 18, 2007

Soyanara Texas! Hola, North Carolina!

Wow, things can change quickly.

I've just accepted a new job in North Carolina, and I start the first of November (yes, less than two weeks from now).

Which means I'll shortly be making a break from my more than ten-year home of Austin, on to the next phase this adventure.

This is wicked exciting, and wicked hard for me. I've been blessed on so many fronts in the decade I've been in Central Texas -- with relationships, professional ties, and acting.

Now, I'm choosing to say goodbye to the day-to-day blessings of those things.

Why?

In my current acting training, there's a rule that says I don't make a change in what I'm doing in a scene unless and until I'm compelled by something more profound.

I was compelled by something more profound.

Besides being an actor, I'm a lifetime gamer. And I'm a wicked good business development guy.

I've been taking concerted steps for almost three years to position myself to move into the video game vertical market (it's unfortunately very closed). Almost out of the blue, an opportunity opened that lets me apply my technical background, my mad Biz Dev skillz, my enjoyment of PC and video (and table top, come to think of it) games, my people passion, and my creativity in one place. I'm pretty sure I've never had a such a mutually excited interview process; it just so felt like that "perfect storm" of opportunities for my skills and passions.

So I said, "Yes."

Not tepidly. Not half-heartedly. Full-on, let's-make-something-happen, "Yes!"

(Oh, I negotiated; would you want to hire a person who doesn't know how to negotiate?)

So, what's the new gig?

Can't say yet, but watch this space. Or maybe this space. But probably at least this space.

And while I said it's wicked exciting, I also said it's also wicked hard.

Yes, I'm finally in the video game industry in a big, makes-sense, impactful kind of way. But I'm also leaving Austin.

I have had some of the same friends for the entire ten years I've been here. I'm solidly networked in the business and technology markets here. I've been growing as an actor here for almost six years. Austin rocks in and of itself.

Which is part of why this job -- and this move -- appeals to me.

Huh?

I'm one of those guys who genuinely likes change. I look for opportunities in change (for myself and other people). The problem with me liking change so much is I'm comfortable with it. But, for me, comfortable is bad. It fosters personal laziness and lack of risk-taking.

What better way to get uncomfortable than to move into a new vertical market, and a new part of the world where I don't have a support base?

That'd do it.

And there's more too it, but I don't think it makes sense to get into it too much here. Suffice it to say acting is hugely important to me, but knowing myself, I have to be careful not to make things like acting too important. It doesn't make sense for me to allow acting to become a god that takes away from more important relationships and responsibilities. I guess it's shorter to say that I'm an adult, and sometimes that sucks on the hard-decision front.

Am I ending relationships in Austin? Of course not -- just the day-to-day phase of those relatiobships. I suspect I'll be back to Austin regularly, but I'm going to be investing heavily in my North Carolina life. It's the InterWeb age, though, so there are six ways to Sunday to hit me up.

Am I giving up acting?

Don't be ridiculous!

My incredible agent will continue to represent me aggressively. I'll be adding East Coast representation, and working in a state that has a good interactive and film incentive program. I'm still available to those long-standing Texas clients who have been willing to fly me out for auditions and gigs. I'll be a short hop from New York. I already have to get on a plane for West Coast gigs, so no big whoop there. My voice travels everywhere.

And weird as it sounds, I'm excited about hopefully getting out - of - my - skin uncomfortable on the acting front. I have some ideas for some fun, gutsy stuff, and I'm hoping I can onboard some to-be-local-to-me NC actors.

Good times are coming.

Like I said, things are happening fast, but I hope to have three quick fairwell get-togethers (social, professional, and acting) in the next couple of weeks. Watch this space.

I'm grateful to the folks who have challenged me, supported me, trained me, and otherwise contributed to my success in my more than decade of there - is - not - enough - time - in - the - day frantic doings. I wish I could sit with every person and say why you rock. I realize that isn't likely to happen.

Let's face it, it's easy to keep in touch with me.

I've got this this Website, which is obviously my main avenue for communicating to the wonderful men, women, and others keeping tabs on my acting and ramblings.

In case you haven't been paying attention, I also use Twitter quite a bit to track folks and keep peeps informed of my day-to-shenanigans and ruminations (think of it as micro-blogging). It's not all deep stuff, but I do consciously use the service strategically to keep you abreast of my professional doings (and I try to avoid the insipid "I'm eating macaroni" type posts).

If you're into Windows Live Messenger (including Yahoo! Messenger, since they inter-operate), send me a request to stay in touch. If I feel close enough to you, I'll add you as a contact. ;-)

If you're a gamer with an Xbox 360, send me a friend request via Xbox Live (Hitachi Wasabe). You can school me online.

And if you're a professional acquaintance of mine, track my career path via LinkedIn.com.

Thank you, and here's to the adventure!

Saturday, March 03, 2007

March is going to rock/suck ... join me ...

Adam Crieghton March 2007 acting and video game calendar
Every year, March is one of my biggest months, and this year, it's going to be a lion.

Here are some of the big events -- try to catch up with me at one or more of them.

STAPLE! The Independent Media Expo:
(March 03)


I'm starting today with STAPLE! The Independent Media Expo.

I'm a comic book guy, really enjoy the freedom and gutsiness of the independents, and am blessed with meeting new people at the event each year.

And this year, an animation panel should prove pretty insightful.

Plus, there are more than 60 exhibitors (many of whom I've met over the years), and the chance to check out some top-notch ongoing talent not normally known the mainstream.

UPDATED: Read my lengthy initial summary here.

Game Developers Conference:
(March 05-09)

No, I'm not going this year, but GDC is a big deal for me each year, both because of my video game propensity, and my voice acting.

This year looks to be a big year, with the now-gen console battle in full swing, and no E3 for developers and publishers to make big announcements. I suspect I'll be blogging a lot.

south by southwest:
(March 09-18)


I'll be doing all three parts of SXSW this year. While I'll be doing the Music Festival for fun, I'll be doing the Interactive and Film Festivals for work -- with the former being a combination of more video game interests and testing the employment waters, and the latter being a combination of work and supporting fellow Biz folks I know.

UPDATED: I forgot to mention the ScreenBurn Festival happening in parallel with SXSW Interactive. ScreenBurn events are March 10-13 and require SXSW Interactive registration, but the ScreenBurn Arcade events (March 10 and 11) are free.

VOICE 2007 Conference:
(March 27-31)


This one's a hopeful maybe (and if I don't go, I solidly lay blame on BigHugeCorp).

VOICE is the big international voice over related conference, and I've got a lot of folks I know (including some past coaches) going this year. We'll see if I can get this one to fit into my March.

So, crazy month. Good crazy. Come be crazy with me.

It's not called being a "working actor" for nothing....

Tuesday, February 27, 2007

"Exit Strategies" ...

I'm a big-time gamer, and I do a lot of reading on the subject -- design, video game violence, business and development management methodologies, and so on -- and found an interesting post over at JC Barnett's "Japanmanship" blog (unnecessarily self-deprecatingly sub-titled "The unremarkable life of a videogames developer in Japan").

I am struck by JC's recent "Exit Strategies" post, which covers a topic bigger than just video games -- it's about satisfaction and balance, and applicable to acting and the toy jobs that (for most of us) support our acting.

While admittedly speaking from a demotivated perspective, he is still articulate about where his current balance is lacking, and for what specifics he's looking in order to fix it.

To be fair, I would say a lot of JC's (or my, or anyone else's) concerns about "the grind" -- long hours, other personally draining aspects of work -- will likely be everywhere (if I'm genuinely working passionately on anything). If I'm bought into my toy job (added to my arguably neurotic work ethic), I put in long hours (think 6-week stints of 90-120 hour weeks, or 5, 24-hour days to solve a production issue). Add to working hard for BigHugeCorp my acting, video game, and other passions, and my balance is consistently screwed up. And things I enjoy (home life, fly fishing, comic books, guitar, etc.) can go by the wayside.

So, I'd change JC's comment:
"Extremely rare is the developer person who at one or more points in his or her career hasn’t considered packing it in."
That said, he does a good job articulating things important to him if he were to choose to make a job change (be sure to read the full post to get the details for each):
  • Balance (work/life)
  • "Filthy Lucre" ("... being underpaid for so long has really made the need for a good salary priority number one for my next job ...")
  • Fun ("Not the job itself but the goal of the project")
  • Creativity
And implicit throughout this list is a desire to something important. Almost altruism -- edutainment projects for kids and the like.

What strikes me about this list is its universal nature.

Who doesn't want balance, money, fun, creativity, all while doing something impactful and meaningful?

So, how do we do that, if the current gig isn't providing for that?

Make the current gig do that.

For me, it's been bringing my outside passions (primarily acting and gaming) into the workplace.

It's also recognizing what I'm made for, versus what I do. I know I was made to lead people. And I was made to act. So I do those two things wherever I am.

And if the personal costs of doing that in the toy job context get too high, or whatever the current work environment is gets in the way of me building people to do big things in a creative, important, self-satisfying ways for me and for them (the "what I do" gets in the way of "what I am"), it'll be time to look for other stuff.

Because what I do is relatively transient. Who I am is the gold. Which is worthy of much filthy lucre.

And someone better damn well stand on a desk and shout "Oh Captain! My Captain!" when I'm gone.

Yikes, I'm introspective and preachy lately ...

Thursday, January 25, 2007

I wasn't in "Friday Night Lights" ...

So, I wasn't in "Friday Night Lights" last night. Not only was I cut, but the whole "Driver 1 / Driver 2" sequence was cut out, which had some good stuff.

I'm not too broken up about it, because that's the nature of the beast, and it doesn't take away at all from my having done "Friday Night Lights", and that whole experience (and getting paid for it).

I was in class last night, so it was late when I actually watched the episode. And I pretty much knew I'd been cut beforehand, given the lack of any voice mails about my performance when I turned my phone back on.

And for those holding out hope that I'll end up on the "deleted scenes" section of the Website -- don't hold your breath. The scenes they post are great, generally because they're key scenes with key cast members. And the one clip posted so far for "Little Girl I Wanna Marry You" doesn't have "Part I" after it, so I'm not expecting more from that show.

As an aside, it was been cool to start conference calls on the toy job front today with unexpected, "Adam, I watched 'Friday Night Lights' last night, and I can't believe they cut you!"

This from unexpected people I didn't know read my blog or supported my acting career. I really appreciate that support and encouragement.

Monday, January 01, 2007

And now for something completely new ...

I don't typically make New Year's resolutions. This isn't one, but it is a new year, and it's time for a change.

Not in acting, per se. The change on the acting front (God willing), will be a leapfrog of greater, more productive, more amazing things this year than 2006. It will be continuing this ride with the incredible people I've been blessed to meet in the Biz, and meeting new incredible ones. Doing more work.

But the change I'm talking about is on the toy job front.

Bear with me for a little bit, and please realize this is not about self-aggrandizement.

And when I say toy job, I don't mean to demean the non-acting stuff. I give that stuff my focus on passion like I do other stuff in life. For the most part, I don't know how not to work hard at stuff I'm given to do.

Though I've been blessed with amazing opportunities over the last decade, I've ostensibly been in the same vertical market all that time, and I feel it's time for a change.

I'm really good at managing software/programs/services. I've migrated large-scale systems from one functional group to another, from one geography to another. I've worked in Rome (Italy, not Texas) and in mainland China. I've got software patents. I've built teams from the ground up, and said goodbye to them when I've taken on other opportunities (or they have). I've learned that my management style is professional and playful and collaborative and collegial. And that it's important -- for me -- to err on the side of honesty, but not transparency; diplomacy, but not politicking.

I've learned what's important to me in my management style is building people, rather than building things. I've learned to fight good fights for the right things. I've learned to let unimportant battles go.

I've learned all of that helps me build good, important things. And I have fun doing it.

I've learned that I have worth as a human being. And nothing I do (or don't do) takes away from my worth as a person. Who I am defines me, not what I do.

There is tremendous freedom in that. Freedom and knowledge and daring and responsibility. (I'm like Spider-Man.)

So it's time for a change. I got to thinking how once -- being basically a director for programs and services -- I was asked to step in and manage a physical remodel of BigHugeCorps' Austin offices. I did it with no knowledge of commercial construction on a ridiculously short time line with a shortage funds and a wealth of expectations. And I did it on time and under budget and gave them more and better stuff than for which they asked.

I'm an actor. I hadn't done that before. I also hadn't previously pitched a video game or TV show.

That and other stuff has me thinking, "Crap, I really can do a lot of different stuff."

Again, this is not about self-aggrandizement.

I could (and may) stay in the same vertical market, and (God willing) continue to be productive and successful and growing. Or, I could embrace that loving change side of me, and do something really, really different. Really big. Really exciting. Really scary.

I can't speak for other people, but for me it would be easier to stay in what I know. Be the senior guy. Work with the people I know, doing the same kind of stuff. Working with the knowns.

But how exciting would it be to do something I haven't done before? Become the newb (but not a n00b). Do something that takes my feet out from under me, makes me rely on the stuff I really know. Not the stuff related to BigHugeCorp, but the stuff I really know. The stuff that made me successful there. Before there. Hopefully after there.

The guts of my skills. The Core of me. What works, independent of where I'm officed (or cubicled, or streetcornered).

How cool would it be to work for a job that feeds my professional and my creative, my organized and my eclectic. That embraces my white collar process methodology comic book collecting video game playing and critiquing fly fishing recreational running ass whole-heartedly.

What if I turned my passion for playing and writing about video games into a career ("Hello, Electronic Arts")? What if my toy job was actually a toy job ("Hello, Hasbro")? What if I traded my desk job and computer in for a crow bar and tool belt, and moved to demolition or construction, because I love the physical labor, the wiping a pad clean for something new, or building that physical something new.

I've written all of this, knowing it could go nowhere. Maybe I won't find the "different stuff" that also takes care of the "life stuff." Maybe I'll be one of those people -- who for no fault of their own -- struggle in between gigs for a long time. Maybe I'll get cold feet.

I just know, right now, it's time for a change. It's time to be intelligent, but a little less careful. It's time to jump, not knowing where or when I'm going to land. With or without a parachute.

Ripcord ...

Tuesday, December 19, 2006

Tuesday, November 21, 2006

Toy Job resume lies ...

Wow. This hasn't happened to me before.

At BigHugeCorp, I just got a resume from a guy who wants me to consider him for work.

The problem is the latest entry on his resume is for a project that I own, and the entry is ... ah ... less than accurate.

Understand, a expect a certain amount of upselling on resumes I'm considering. As a matter of fact, I prefer it, because when I tear into it during an interview, I'm able to plumb the experience depths of the candidate pretty quickly, and see how confident in (or arrogant of) their abilities s/he is.

This was ... different. We're talking so overblown and inaccurate and taking credit for stuff he couldn't have done ...

It was sad.

I can't be specific without risking outing the guy, but it's seriously something analogous to this:
"Created and influenced detergent particles to work synergistically against refuse particles non-conducive to automotive cleanliness."
Translation: "I cleaned cars."

Except he's taking credit for creating soap, too.

Not good.

Tuesday, October 03, 2006

Acting made me a better manager today

Today, I was doing training at BigHugeCorp for our new performance review system, and my acting came in really, really handy.

No, I'm not being sarcastic (even though I think our new rating system is a crock and the corporate sell job is embarrassing).

Today, at work, I was handed a script. A real, honest-to-goodness script.

It was a role playing scenario, the instructor asked if there were any real actors in the group, and I nearly dislocated my shoulder answering before the question sank in.

I and another manager (who happens to be a sometime actor) got a moment to read our couple of pages, then go.

Today, I did a cold read at BigHugeCorp. Didn't see that coming, and it was a nice surprise.

But it got better, because I had an epiphany today -- my acting makes me a better manager.

Specifically, I realized I could apply the rules of improv ("Yes, And ...") and Meisner ("Observation of behavior", rather than "Opinion of observation") to have better, more open conversations with the folks who work for me, and those with whom I otherwise work in different ways.

This shouldn't have surprised me (really, an epiphany isn't new information; it's just an "aha" moment where things I already know click in a new and meaningful way).

But the reason I do stuff (The Mastery, Meisner, running) is to be a better person -- and that should improve all the stuff I do. Including being an actor and being a manager. It just became obvious in a real-world way for me today.

Not that it was all rosy. I also got to see what it looks like when managers buy into basically the same performance rating process change Enron did. Nice.

But even with that, the glass for today is still looking pretty half full to me today ...

Tuesday, September 19, 2006

International Talk-Like-a-Pirate Day

Evidently, today is "International Talk-Like-a-Pirate Day".

One of my fellow managers sent this Email out to our entire, 300-person staff in the local Austin office:
Avast ye, mateys!

Yes, it's September 19th and, just in case it may have slipped your mind, it's International Talk-Like-a-Pirate Day!

So, stop by Adam Creighton's office to hear just what kind of pirate a suburban software development manager can be when he really tries. You'll be glad you did!

http://en.wikipedia.org/wiki/International_Talk_Like_a_Pirate_Day

Yarrrr!
Which has led to a flurry of phone calls and walk-ins as people ask me to "talk pirate to them".

Well done, my friend. Well done ...

Friday, September 15, 2006

The day I took the low road ...

I know someday will by my last day at BigHugeCorp.

Maybe I'll get to choose it; maybe I won't. Maybe I'll work there until I die. Maybe I'll die prematurely.

Usually, I have delusions of grandeur about may last day, where I'll do something big and important and elevated that means something and changes that soulless entity to a bastion of employee kindness.

And, sometimes, like this week, I have a really, really bad series of days where I lose faith that there are thinking individuals worthy of trust in the world, and I think, "Maybe I'll just wear one of these shirts on what will become my last day of work" (Not safe for work; or those easily offended):
Maybe the hoodie. And the thong (so I feel pretty). And I'd drink coffee from the mug. And if I still had Loki, I'd bring her to the office and have her wear the doggie tee (even though I'm opposed to dogs being dressed up). That's a picture.

Damn, I miss that dog ...

Wednesday, September 13, 2006

Yesterday at BigHugeCorp sucked

I sent and received about 200 Emails yesterday.

In a 10 hour day, that's an average of 3 minutes to per message. Are we really receiving, comprehending, evaluating, and delivering considered responses in 3-6 minutes?

Of course, 3 minutes assumes that all I'm doing is Email. Which I wasn't.

Looking at my IM log, I had like 27 separate IM conversations, and there were 4 scheduled conference calls, multiple other ad hoc calls, hallway meetings, and personal interactions.

Sure, many of these happend concurrently; but that doesn't make this whole problem better.

We are so broken ... Gotta think about how to fix it ...

Wednesday, August 09, 2006

"Prepare for battle." "Never tire of doing what is right."

"Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right." "Prepare for battle." "Never tire of doing what is right."
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(Ad infinitum.)

Wednesday, August 02, 2006

Busy Biz week ...

Dang. I'm fried.

First there was Monday night's Casting Works LA showcase (which went well, thank you), and all of its hours of preparation, then a get-together with talented actor friends into the night.

Then, yesterday, I was back at CWLA to collate headshots and DVDs for mailing the showcase to Casting Directors (Tips for newbie actors: Have enough headshots, have them the right size, and don't get them photocopied at Kinko's in not-so-pleasing green/gray/blue stripes), and then I worked on programming a widget I hope to add to my Web site to make actor's lives easier. More to come on that later. After that, I ducked out to do a Meisner workout with Errich, Nikki, Marcus, and Lydia.

Today, I was off to a kids' film(ish) camp to talk about voice acting, which worked out about as I expected ("Can you do Darth Vader's voice? Can you do R2D2? Can you do a hungry hamster? Can you do Bullwinkle the Moose?"). But, I did have one kid come up to me on my out and say, "Hey, I thought you were going to be a boring speaker, but you weren't. That's good, because I hate boring speakers."

OK.

Then I had drive like a madman back to CWLA for an audition for an in-house industrial, and ran into fellow Collier talents (and classmates) Drew Whelpley and Tom Procida, and met fellow agency talent David Precopia, who people have said reminds them a lot of me. Seems like a nice guy, so I'll rethink my "bump off the competition" plan.

Good guys, all, so it's going to be competitive for this gig. I still want it over them, though.

And tonight, I'm back on for Meisner class #3.

I'm freaking exhausted, because I'm juggling all this with home life and the toy job, where I'm covering for my manager, various projects are going south, and BigHugeCorp, despite it's empty mantras, does not value people, and has no loyalty to them.

But, at least things are busy on the gigs front. For the most part, these are authentic folks who value relationships ...