Monday, April 24, 2006

Gus Van Sant

Tonight's Austin Film Society/University of Texas class speaker was Gus Van Sant.

Gus. Van . Sant.

Van Sant is the director behind Mala Noche, Drugstore Cowboy, My Own Private Idaho, To Die For, Good Will Hunting, Elephant, and a bunch of other great stuff.

Tonight wasn't so much of a historical walk through of the guest speaker's filmography (though there was some of that), which was a nice change of pace.

We watched some of his early stuff, including Junior, a short of his cat chasing light reflected off his guitar as he played a song, which was part of his experiment in creating $50 films.

Van Sant did marketing in New York for a couple of years, then moved to Portland, OR -- he said he felt it was better to live and make films there, and not be aware of Hollywood -- at least at the time.

When asked how he got Drugstore Cowboy, he pointed to the festival success of Mala Noche, and said he thought people (producers) are honestly looking for films that work.

"They can see the script for what it is," he said. He said they're looking for the unseen, where everything else (story, cinematography, casting, acting, and editing) come together, and he feels Mala Noche demonstrated that.

He further noted that when you watch a film, "Most of the time, you see the holes, because you're forced to -- they're too big."

We watched a couple of clips from Drugstore Cowboy (the opening voice over montage and the "dog hex" scene). Turns out the opening intro 16mm flashback/forward montage was filmed by all of the actors, and they at first didn't know what they were going to do with it, but used the footage and the last-minute voice over to help set up all characters to appease the studio execs -- "The voice over is about 'Executive Notes'."

"I believe in a lot of what executives like. I don't dig my heels in and fight, which I see a lot of filmmakers do. You might as well try it. I can always take it out later."

We watched the campfire scene from My Own Private Idaho, which it turns out River Phoenix re-wrote and set the shots up for, and Van Sant supported.

We then transitioned to Gerry, the 6-minute, single shot, no dialog Salt Flats scene. Long, and not real accessible, but a fascinating clip. He said they also shot the film in sequence, with him editing at night, so after the first week, they had a rough cut of the first 30 minutes of the film.

Gerry and Elephant are "different" films, which Van Sant said were liberating him from "the list" way of making a movie, where working through a film in a deterministic way isn't "fun" -- it's a akin to working through an errand list, where "if you can get milk and batteries at the same place -- bonus!"

He spoke about his more commercially accessible films (To Die For, Good Will Hunting, and Finding Forrestor), and said Good Will Hunting was actually a film he did "for the people". He considers it a Marxist film, though "it ended up being somewhat Capitalistic."

He also said the Weinsteins tried to pay off Matt Damon and Ben Affleck, so they could put Brad Pitt and Leonardo DiCaprio in the roles. Thankfully, they declined the offer.

We also got to see a clip from Paris, je t'aime (2006) (segment "4th arrondissement"), which was fun and quirky short with heart.

During the Q&A session, some interesting stuff came out.

Like on directing Nicole Kidman (To Die For) -- "Directing Nicole ... there was no directing going on. She already had it." She evidently showed up with 6 months of rehearsing/coaching, and 12-15 exercises per scene.

"She was an anchor, which I've never really had with other actors."

He did say he had his best collaborative relationship was with Phoenix, and mentioned one professional Swedish actor (whose name I'm embarrassed I didn't catch), who would do anything requested, without fear of appearing silly -- which led to this generalization about actors:
"If you ask them to do something that makes them feel silly, only the bravest
will do it."
He compared that to "less professional" (fresh) actors, who don't know it's hard to take themselves someplace, so they just do it.

I really enjoy hearing directors talk about actors, and I took away stuff to watch for, and to have fun with.

Overall, Gus Van Sant was a joy. He was comfortable in his own skin, fun, and very sharing of his experience and philosophies.

Good way to spend an evening.

Sunday, April 23, 2006

Mark Cuban

I'm pretty inspired by Mark Cuban's speaking in last week's Austin Film Society/University of Texas class.

The class started out slowly (rolling traffic light black outs delayed Cuban getting to UT, the proctor played waaaay too much of The Eagles' "Life's Been Good" before he allowed Cuban on stage, then he asked for applause from the fans of the Cuban-owned Dallas Mavericks (which was fine), but then asked where the Spurs and Rockets fans were (which led to, uh, arguably louder applause).

From founding system integrator and reseller MicroSolutions (and selling it to CompuServe, Inc./H&R Block for $6M, to founding and selling Broadcast.com to Yahoo for $5.7 billion in stock, to saying the hardest thing anyone can do is be an actor, to founding 2929 Entertainment, to buying the Landmark Theatres and Magnolia Pictures chains, to purchasing and re-energizing the first hi-def satellite network HDNet, he got my creative and entrepreneurial juices flowing.

By his own admission, there wasn't a time in Cuban's life "where I wasn't entrepreneurial."

On the entertainment front, Cuban made news recently with the controversial "Day-and-Date" release of Steven Soderbergh's Bubble in theaters (Landmark), television (HDNet), and DVD (Magnolia Pictures). Normally, distribution channels each get their own window, and theaters in particular don't like their already (and, I would argue, self-caused) shrinking profit window mucked with. Outside of Landmark, 70 theaters in the nation showed Bubble.

He admits it's a challenge: "How do you help people get movies, how they want, where they want, when they want, and have it have value at every point in the distribution?" (Cuban doesn't include Video-on-Demand (VOD), which he says removes tiering value for Day-and-Date.)

I was interested in the details of how Cuban moved into each vertical space, like with 2929 Entertainment, limiting risk and learning a little on Godsend, getting a little riskier and learning a little more on Criminal (great and under-rated film; Warner Independent did the film and John C. Reilly a big dis-service in their lack of commitment), and I'm looking forward to next 2929 releases We Own the Night and Akeelah and the Bee.

Cuban likened acting to corporate business, which (unlike sports, he said), "You only need to be right once."

"[Actors] just need to find that one thing that works for them."

So, Cuban has done a lot -- what's his secret?

"I'm a big believer in learning," Cuban said, "Most people keep doing things the same way. But if you can stop, absorb it, analyze it, you're ahead of the game."

And later, brings it back to the fact that he spends 70% of his time on the film side:

"Nobody's smarter than the [film] business."

Which has recently driven him to read about the film business for hours at night before bed.

Other tidbits from Cuban:
  • "The first challenge for an independent film maker is not to lie to yourself."
  • "Independent film makers need to realize theirs is not the only money in the value chain at risk."
  • "Right now, to distribute a movie there are gate keepers no matter what -- Whether it's a big movie or a small movie."
  • "To develop an hour drama right is about $750K per episode."
  • A new HDNet Films reality TV series is in the works, with Dennis Rodman "Rodmanizing" straight-laced folks (a la Queer Eye for the Straight Guy).
  • On his and his partners'/companies' mission: "Where we see hypocrisy, let's try to free people from hypocrisy."
  • Unlike the disappointing (and, I would say, a bit hypocrital) message of a lot of AFS/UT speakers, Cuban said college is important, if for no other reason than "The point of college is to learn how to learn."

I got the sense that is something looks hard, Cuban looks to whether that's a reason to do it.

"I just like to take on controversial subjects. Period."

Wednesday, April 19, 2006

Corporate Inspiration

These inspiring words yesterday from the Chief Marketing Officer from BigHugeCorp, on the revamp of our bonus and incentive plans:
"Many people believe a meritocracy is an appropriate structure within which to work."

Friday, April 14, 2006

Fun with messing with people

Today is a fun day for messing with people.

I'm a pretty clean-cut guy by nature of my position at BigHugeCorp. But today, I'm unshaven, hair unkempt, wearing work jeans and an untucked button down. People have stopped in the hall, stared in the stairwell, told me I look like I just got out of bed, and asked if I'm "okay".

Not that the point was to mess with people. I actually had two things going on today.

  1. I had a meeting with my agent, where one of the topics was what the more relaxed look for my new headshots should be (this).
  2. There's a lead for an indie short for which I hope to audition, and this is how I see the guy.

Side benefit is I get to mess with people...

Thursday, April 13, 2006

"Managers who are not leaders are not managers, even..."

Tuesday, April 11, 2006

Thursday, April 06, 2006

"Process Improvement: Can I Make . . . "

"Process Improvement: Can I Make a Difference?" -- Do I really need to spend days in Vegas for training topics to which I already know the answer?

march of the pigs

Turns out Nine Inch Nails "march of the pigs" is a good get-ready-for-the-corporate-idiocy prep tune. Who knew...

Thursday, March 30, 2006

Turns out a Guinness with deep company isn't conducive to sleep.

Neither is adding a media experience as rich as Oblivion for the Xbox 360.

The net result being I'm a bit thinkish tonight.

I'm reminded how important to me it is that people change.

People change.

I change.

Growing (moving forward) or not (ostensibly moving backward), I change.

I don't get to stay stuck. By nature of entropy, that deterministic descent into disorder, I'm either getting better or I'm getting worse.

I'm either growing or dying. Emotionally. Physically. Spiritually. Intellectually. Growing or dying.

I rock or I suck.

I am constantly doing so much. People are amazed at how much I do. Hell, I'm amazed at how much I do. And I'm not being cocky -- I just have these constant moments of stopping to assess and having one of those Matrix/Neo/Reeves "Whoa" moments at all the pretty brands in the fire. And it's not that I'm just throwing as much as I can at the wall to see what sticks (though there's an element of that) -- it's that I have so much to do. And if I don't keep myself growing Emotionally/Physically/Spiritually/Intellectually, I'm dying. Emotionally. Physically. Spiritually. Intellectually.

I'm inspired when I hang around people who are all over figuring out their own growth, and take an active role in it.

I'm saddened by people who seem seriously stuck in some area of their life, because they're not stuck.

They're dying.

Being a human is exhausting.

My epiphany for the evening is "you haven't changed a bit!" is either pleasantry or superficiality. But it's not sincerity.
"Why ..."

this is an audio post - click to play

Tuesday, March 28, 2006

Today is one of those days that makes me seriously question the company for which I work.

When it rains, it pours. It's been literally doing that all day outside, and while I love it on the natural front, on the metaphorical equivalent front ... not so much.

The last two days have been filled with people who have responsibilities not doing their jobs, and them being OK with saying, "Yeah, that should be me, but I'm not going to do it."

They've been filled with character disorder, lack of accountability, lack of foresight, like of backbone, and lack of integrity.

I do not understand how some people get promoted.

While I plan and scratch and pull and earn everything I have position-wise, other people just put in time, and are promoted to be better paid bumps on logs. I seriously don't get their value add, other people don't get their value add, and they can't tell me what they do, or how it benefits the company.

And the process!

I'm a process guy, but stupid process and human screw-ups make me crazy.

Here's one brief example. today, I've gone through like 12 re-submissions of a form for installing software in a data center. The form and process are supposed to be controls to keep bad software from going into Production, and is supposed to instill checks and balances so that any qualified person can do the installation. Here's an abbreviated version of how this played out:

THEM: Your request is rejected because you haven't included the reason for the request.

ME: That's "Reason Code" equals "CUST", which is short for "Customer requested change to system". You told me to put that.

THEM: Your request is rejected because in Section 8.1 you haven't included the service for which you're requesting the change.

ME: I list the service name on line 2 of Section 8.1.

THEM: Your request is rejected because in Section 8.1 you haven't included the impact for the change you're requesting.

ME: I list the impact (service, Customer, Environment, Application and Database) on lines 3-5 of Section 8.1.

THEM: Your request is rejected because in Section 8.2 you haven't included the server name for the change you're requesting.

ME: I list the server name on line 3 of Section 8.2. It's also on line 3 of Section 8.1.

THEM: Your request is rejected because you don't list the name of the person who tested the change you're requesting.

ME: I've include the name of the person who tested the change in the "Tested by" field.

(Ad Nauseam ...)

Seriously. Stuff like this.

All. Freaking. Day.

Thursday, March 23, 2006

Do cigarette laws increase cigarette and related sales?

I've been thinking about this since attending SXSW shows.

Austin as a city -- and therefore clubs and bars in the city -- are now smoke-free. So, smokers can't puff away on cigs while rocking out -- they need to step out, smoke a quick one, miss music, and go back in.

So, do people smoke less of a cigarette, in order to get back inside to hear the music? Does this partial smoking increase their consumption, and therefore, spending?

Or maybe it decreases it, because they don't want to miss the entertainment.

But then I was at the airport, and noticed the "No cigarette lighters beyond this point" signage, and a bin for disposing of lighters. Are BiC and Zippo making a mint off of the Patriot Act? (I'm being a bit unfair, but inquiring minds want to know.)

Anyway ...

Tuesday, March 21, 2006

I saw Tim League speak as part of last night's AFS/UT Master Class.

League (below on the left, trust me), is the guy who started the Alamo Drafthouse in Austin, built it into a big part of what keeps Austin weird, franshised it, and then reduced his scope to make sure he and his wife were still having fun.


Still the owner of three of the four Austin locations (Downtown at 4th and Colorado; South Lamar at Lamar Plaza; and the Village at Anderson west of Burnet), I learned a lot from League.

He was a mechanical engineer for Shell, and hated it. Passionately. He leased a theater in Bakersfield, CA, and made a go of it for two years, before devising an exit strategy, doing some research, then opening in Austin.

He's a great example of an entrepreneur, and a guy who followed his passion (movies), rather than the money. And he had a guardedly supportive extended family.

Good stuff, and some cool insight into the details of how the theatrical exhibitionist world works, and how the big dogs in the industry are really going downhill.

Sunday, March 19, 2006

SXSW update

Robert "Guided by Voices" Pollard is a showman. A charismatic, compelling
showman.

Pollard finished the Antone's/Merge Records showcase tonight with a bang of
an hour-long set. The dude's got like a million songs, and played about a
dozen -- old, current European single,and a couple from his upcoming Merge
Records album coming out Oct. 10th.

Great, great set tonight from all Merge label artists. For the Pollard and
Superchunk experience, I must say drunk people suck. Really, really suck.
Made me wish I'd packed a camera phone so I could belittle their sorry
hides for the World Wide Web to see.

But, they weren't enough to ruin the evening, or even detract from it that
much.

SXSW update

Camera Obscura was a pleasant surprise. Clean, lilting vocals from this
Glasgow-sent band.

They have a lot of clapping in the new songs. Which is fine. Lot of
clapping, good. Lot of clap, not so much, I'm sure.

Uh, Mr. Pollard, on deck, please?

Saturday, March 18, 2006

SXSW update

Superchunk so ROCKED! These guys have gotta have at least another album in
them.

All of their kidding about hoping to be "discovered" aside, they did at 3
or more kick-ass new songs just for SXSW, and they'd make at least an
awesome LP.

SXSW update

Ah, Essex Green does not disappoint. New stuff from the new album coming
out Tuesday.

Next: Superchunk!

SXSW update

Annie Hayden (NY, NY) also doesn't suck. And also rocks. Kind of a Liz
Phaire(ish) sound (but not content). Sweet/quirky/compelling stuff.

SXSW update

White Whale DIDN'T suck. As a matter of fact, they were slick. And had some
emotional depth. I'm looking forward to their album in September(ish).

Here's hoping next act Annie Hayden (NY, NY) also doesn't suck. And also
rocks.

SXSW update

We got into Antone's, and'll probable be here the rest of the night,
wrapping up with Superchunk and Robert Pollard...

Beer me ...

SXSW update

Globlin Cock sucked. Not so much when performing, but the whole black robe druidish F-ing other word when they weren't performing thing got annoying.

So we left. Now we're at Fado for dinner.

Then we'll try to get back into Antone's for Superchunk and Robert Pollard.

SXSW Music

My brother's visiting Austin for the first time, so we're SXSWing it.

We're at Antone's, where Clap Your Hands Say Yeah just finished a solid
set, and are waiting for Globlin Cock, who I suspect will suck.

But SXSW this year is all about being surprised ...

Friday, March 17, 2006

St. Patrick's Day partying!

I started out at Fados for several hours, then found out one of my favorite yearly traditions - Pubcrawler - though on the bill, was NOT performing. So I left - but not before running into fellow agency talent Brent Smiga ("The Cassidy Kids"). Dude is talented. Now I'm at Dog and Duck Pub. Where Pubcrawler IS performing.

Happy St. Patrick's Day!
I saw jumping off bridges as part of SXSW this afternoon.

Check out my other post here.

Thursday, March 16, 2006

I went to the V for Vendetta regional premiere last night, as part of the SXSW Festival.

The movie doesn't actually open until Friday, but the studio folks were nuts about protecting this film.

It is so freaking hugely ironic that to get into a movie warning about letting ourselves get into a police state, we were subject to electronic and physical search, and all cameras, camcorders, and mobile phones had to be checked in prior to entry.

Hugely. Ironic.

I'm trying to decide if this a clever meta-hype stunt, or a potential marketing nightmare.

Check out my other blog for the write-up.

"Remember, remember, the 5th of November
Gunpowder, treason and plot;
I know of no reason,

why the gunpowder treason
Should ever be forgot."

Sunday, March 12, 2006

I went to the SXSW world premiere of The Cassidy Kids, from Burnt Orange Productions, Texas's own home-grown production company, with a unique partnership with the University of Texas Film Institute.

The film was very good, with particularly strong performances from Austin talent Gabe Folse and Brent Smiga.

It's a really cool feeling to watch a film and its credits, and know so many people behind and in front of the camera. Very cool.

Even better was hanging out afterwards with acting buddy Aaron Hallaway, and biz-types Chris and Julie; those are good folk.

Today was much better than yesterday's South-by outing ...
Crumb.

The film portion of the South by Southwest (SXSW) Festival is well underway, and this year it's a bit slow for me.

I did go the Austin Film Society's open house at Austin Film Studios.

Kind of cool to get a bit of history on the 20-acre facility, the onsite vendors, and the potential for the space.

I was bummed the tour wasn't more inclusive of the available office space, interaction with the onsite vendors, etc.

It was also an "open house" in the negative sense of the word -- kind of a "come in, hang out, whatever" kind of shin dig, and not lot of energy or positive vibe, which was (understandably) a bit of a downer.

Plus it was like 90-degrees yesterday as we wandered around what was the tarmac of the old Austin airport.

I did run into Stephen, a student producer for whom I auditioned for a role as Batman. I'm pretty picky about student films, but this was Batman. They ended up casting based on who fit the suit, and the mean spirited side of me was happy to hear they didn't have a good experience with the actor.

Stephen and co. seemed like good folks though, and I hope cool things come out of SXSW for them.

And for me.

I'm an AFS member, which got me in to the open house, but gives me no other discounts during the festival -- not even the AFS sponsored events, which seems a little embarrassing.

I am going to try to hit The Cassidy Kids tonight. There are some real talented folks in this film, and I'm also supposed to meet "someone who knows someone" tonight.

I've been hearing that a lot lately, so whatever. If it happens, it's gravy.

Maybe see you there?

Saturday, March 11, 2006

I added a new audio clip to the "Voice" part of the site.

This is from Write of Passage, a send-up/homage to old and new classic suspense and horror flicks. This particular bit is from Scream.

Check out my video section for a separate video clip from the project, and my previous posting for the history of the whole thing:
I added a new clip to the "Videos" section of the site:

This brief snippet is from Write of Passage, a send-up/homage to old and new classic suspense and horror flicks. This particular bit is a combination of I Know What You Did Last Summer and The Birds.

History of the whole experience:

I'll get my voice clips from the "Voice session ..." on the site soon.

Friday, March 10, 2006

Clerks

I picked up the "Clerks" Tenth Anniversary DVD.

I'm inspired to watch/rewatch Smith's stuff after seeing him speak on
Monday.

Weird -- never thought I'd think there was something "comforting" about
watching "Clerks".

Almost "The Breakfast Club" comforting.

And the 3-disc DVD is a treasure trove o' goodies -- for fans of the film
(or Kevin Smith), or students of independent film.

Thursday, March 09, 2006

An acting buddy of mine told me he kind of likes "the new, edgier Adam."

F**K THAT SH**!

Just because I hadn't slept for 5 days while chasing down the software/service-installation-gone-bad-from hell, wasn't combing my hair, and have been spewing profanity since I was probably overly affected from seeing Kevin Smith speak while I was seriously sleep deprived does NOT make me "the new, edgier Adam."

What the f**k?

I may have been a been a wee bit affected by the whole Kevin Smith thing.

I actually called one of my dogs a c***sucker yesterday.

He gave me a look like, "Dude, that was totally uncalled for. Besides -- I'm a dog. So it's not really an insult -- you're just jealous."

OK, maybe I'm a little edgier ...

Tuesday, March 07, 2006

Kevin Smith was Monday night's guest lecturer for the AFS/UT Masters class I'm taking, and it might have been the most hilarious few hours I've spent in a long time.

Clerks Kevin Smith.

Mallrats, Chasing Amy, Dogma, Jay and Silent Bob Strike Back, Jersey Girl, Clerks II Kevin Smith.

Kevin. Fucking. Smith.

(Seriously, I think that's his middle name.)

Kevin was self-deprecating, and kind of cavalier about the studio system, but he was obviously comfortable in his own skin (speaking in front of an unusually large class), and through his stories and anecdotes showed he's deceptively savvy about the business side of the Biz. And he was a forerunner in the use of the Internet for leading his films.

He said he admired Ang Lee, and what he termed "isolation flicks" -- every movie is different -- Brokeback Mountain; The Ice Storm; Crouching Tiger, Hidden Dragon, and so on. And he, like most comic book fans, is pissed about The Hulk.

Complaints about Smith's movies generally center around the content -- profanity and sexual jokes. If you see his films, saw his presentation at the Independent Spirit Awards, or hear him speak, I think you realize this is not just part of shtik -- it's part of who he is. Unlike Eddie Murphey or George Carlin, who arguably used content for shock value, Smith is being himself, making movies that interest him, then his friends, if anyone else likes it, "everyone else is gravy." Not that I'm saying he's just that; people reductionism sucks.

I really like how he talked about his relationships. With his wife, his friends, his parents. I'm really into hearing about people's soft spots lately.

And we got to see a bit of Clerks II, which doesn't come out until August.

Soundbites or other things that stuck with me (WARNING: May contain poopy words):
  • (On changing a film based on test screenings and focus groups) "It's a risky proposition when you take a movie out of the filmmaker's hands and start listening to the audience."
  • (On where he gets his ideas for films) "I just take shit from my life and kind of try to make it more entertaining."
  • On dialog, he said he used conversations from life as his starting point, then throws them out, dresses them up, removes the monotone, and so on.
  • (Reading a death threat he received for Dogma) "You Jews [Smith's not Jewish] better invest all the money you stole from us and invest in flak jackets, because we're coming after you with shotguns. [Signed] 'Your Brothers in Christ'."
  • (On accusations he's going "back to the well" with Clerks II) "There's nothing that says you can't draw fresh water when you go back to the fucking well."
  • (On his public spat with Disney) "And, ultimately, I got to call Eisner a prison rapist. So it all worked out in the end."
  • In a fight between Magneto and Darth Vader, Magneto would win. And if Magneto had been on the Millenium Falcon rather than Obi Wan Kenobi, "That would have been a totally different movie."
I was seriously sleep deprived from a 4-day botched software production issue, so my social filters were a bit off. Turns out that's not good when listening to Kevin Smith.

I can't stop swearing.

Saturday, March 04, 2006

Just left the AFS party

I just left the Austin Film Society party at Ringers in Austin. Sadly, our peeps didn't win.

Now, it's off to catch Ultraviolet at the theatre with buddy Hallaway ...

Friday, March 03, 2006

I've got a new project!

I've mentioned in past posts about my various projects -- seven, actually -- that are destined for at least a movie format, but also comic book and/or video game.

My mind has been racing since last weekend's shoot, and the stuff I got to work with on the green screen and 360-degree camera.

Now, inspired by specific statements and actions from people like Will Wallace, Mike Judge, Richard Linklater, and Vin Diesel, I'm starting a new project.

I'm keeping details a bit quiet, but know it's different in genre, tone, and target thatn my other seven projects. It'll be an episodic kind of thing, letting me flex my voice and writing talents, should be a lotta fun to make and experience, and have some (hopefully) clever (but not heavy handed) parody and homage.

No timeline yet, but I'm chomping at the bit to get the first "pilot" out there, and see just what I've gotten myself into.

We'll see ...
Saturday (March 4) is STAPLE! The Independent Media Expo, in Austin.

I met a lot of great independent comic and media writers, artists, and business folks at last year's inaugural expo, so I'm hoping to make it this year.

Check out the STAPLE! Website for the skinny, and I hope to see you there (in between Oscar and Independent Spirit Awards parties).

Tuesday, February 28, 2006

I updated my bio/"About Me" section of the site (the old one was bugging me). Check it out here:Also, I saw that my Official Website is now included in my IMDb listing:

Sunday, February 26, 2006

It was a good shoot this weekend for a neat "something" project, Where's Claire.

As an actor, it let me do some things I haven't before -- green screen and 360-degree camera. These things are really challenging, a lot of fun, and I'm antsy to see the final project.

Even better were the folks with whom I got to work.

Barbara Hendricks (KLG/Jade) is amazing. She's got vision, and can see the very untraditional finished projects in her head. She's one of those people who makes things "come together in post" (as opposed to trying to "fix it in post").

Leon Rodriquez (Blue Hill Cinema) is a fantastic DP (and director in his own right), and so freaking talented and pleasant to work with and around. He works his tail off on his own and other projects, and I so want him to hit it big, soon.

Chad Furrow is the sound guy to hire for anyone needing sound work. Professional, focused, low-key and funny, this is the second time I've worked with Chad, and again had a good experience.

I had a new makeup person, Kaye (I'm probably misspelling her name), who was fascinating and sooo good. She's taught cosmotology and health for 30 years at the university level in Europe, and did holistic-related training in China for two years. She knows a massive amount about everything from skin care and theatrical makeup to the history of clothing and cosmetics -- and also had a great attitude.

I worked with Claire again. She's a seventh grader getting an early start on a strong acting career (if she decides to go that way).

I was also able to work with two actresses with whom I hadn't had the previous pleasure: Jennifer Blair and Jenny Taylor -- be sure to check out Jenny's Website.

Read the previous posts for the reverse chronology blow-by-blow.

A great, very rewarding weekend. I'm beat, but there's more to do ...

Scene 3 -- B, sound, and wrap!

OK, it was Scene 3B.

Then we captured sound of my footsteps, and it's a wrap!

Good day ...

Scene 2 (and 4)

We just finished Scene 2 (and kind of 4b-ish).

Scene ... uh ... Scene 3?
------------------------------------
Adam Creighton
Voice & Film Actor
www.adamcreighton.com

Represented by
Collier Talent Agency
www.colliertalent.com

Scenes 2 & 3!

We just knocked out scenes 2 and 3 (a & b)!

Move camera, move on ...

Lunch is over ...

Lunch is over ... Now we're on to a 360 shoot for scene one, then some HD
shots.

Suh-weet ...

Oh, and good lunch break. Shot the breeze (on film and life) with Leon
Rodriguez, and got some good specific feedback about me. Dude rocks, and is
pleasant to work with.

Scenes 5

We just finished shooting scene 5 for "Where's Claudia"!

Lunch!

We haven't started yet ...

It's just after 11:45 a.m., and we haven't started shooting scenes for
"Where's Claudia" yet.

No fault of the crew -- this 360 camera is INCREDIBLY picky on lighting and
resolution.

Ooh -- The last person just went to make-up. We're on in 10 ...

Saturday, February 25, 2006

Tonight was the first night of shooting for Where's Claire (we did the table read last night).

It was a quick, well-run shoot (the other folks had been working all day, but my call time wasn't until 5:15 p.m.), and I'm pretty stoked.

This project lets me do two things actors don't get to do a lot of -- green screen, and 360-degree camera. There are unique challenges and techniques to both, and I like being stretched.

And I get to work with the KLG/Jade and Blue Hill Cinema folks again, along with talent people like sound dude Chad Furrow (this guy is so good and graceful and professional).

Anyway, tomorrow is the 14-hour shoot. So that may suck.

But for now, I'm pretty excited.
"Do you like to build people, or do you like to build things?"

That question, asked by Craig Fryar of Online Alchemy, was the biggest thing that struck me from today's "Austin Video Game Industry" conference.

I know the answer to that.

I like to build people.

It's why I manage. It's why I act. It's why I game with other people.

I decided kind of last minute to go, and there's more I got out of the brief conference/workshop (I'm skipping the latter part of it), but I'll write about that separately in my video game blog.

Friday, February 24, 2006

I had a table read tonight for this weekend's film project, Where's Claire.

This is an innovative, intriguing project, and gives the chance to play a couple of extremes, and is sort of related to my video game interests.

Plus, it's with a bunch of the folks with whom I worked on the Austin Film Festival competition trailer, Write of Passage.

Thursday, February 23, 2006

I had an audition for a Miller High Life commercial today.

The audition -- and the opportunity -- are interesting, because it was a "show up, get a snapshot, go back to work" kind of audition.

Thing is, it's a SAG National commercial. By default, people who make it are going to be extras for the commercial. Not a great rate for investing a day of shooting.

But, if anyone from the one-day shoot is "recognizable" as an individual, we're automatically upgraded to the SAG National commercial Principal scale -- cha-ching!

More important to me, this is probably another Errol Morris commercial -- and I'd like to get plugged in to projects done by Mr. Morris.

Once again, here's hoping ...

Wednesday, February 22, 2006

Getting caught up on videos

I think I'm getting sick. Seriously sick, but I'm hoping it's just a 24-hour bug (I'm an optomist).

since I can't be upright for than a few minutes, and closing my eyes makes me feel like I'm on the blind version of the Teacups ride at Disneyland, I'm getting caught up on videos.

Tonight, I've watched bits from Veggie Tales: The Lord of the Beans (I like their mix of satire and homage); The Big O (first series); Rollergirls (my new, locally inspired reality series guilty pleasure); X-Men (90s cartoon); video game footage; and the 1990s Fantastic Four cartoon series (Oh, Sweet Mercy, who let this thing air? Most. Nauseating. Theme song. Ever. The thing has moments of heart, but the writing and animation were tough to stomache; I seriously stopped halfway through).

Man, I hate being sick ...

Tuesday, February 21, 2006

I'm fascinated by the acting process.

A few days ago, I mentioned my agent got me an audition for a video game company.

I didn't sign an NDA with the company, but I make it a habit not to inappropriately blab any details a potential or actual client hasn't told me I could.

Just know they're casting now, the Xbox 360 is out, and the PlayStation 3 is coming (someday). Hmm ...

The particular role for which I auditioned was the "Bombardier". (Before you start complaining about YAMG (Yet Another Military Game), remember Call of Duty 2 owns 75% of new Xbox 360 owners, and the title showed console and PC owners there's still room for compelling offerings in the genre. Besides, the game audition occurred in a specific setting I haven't seen done yet).

Anyway, this isn't about that -- this is about me trying to figure out my acting process. It's kind of like the Johnny Depp find-pieces-that-work-for-me-for-each-process-and-methodology-I-explore. And explore a lot.

So what was the process?

It was the character description. It was all of the other character descriptions, which told me loads about me, gave me pegs for hanging choices about my character and my place in the pecking order and the way I could run interactions.

There was me going all Memphis Belle on the script, because I'm so keen on the film, the B-17 Flying Fortress, and that portrayal of a bombardier.

I also did my typical several pages of character worksheets, figuring out my wants and needs, codes of conduct, stakes, choices, and a couple dozen other things important to me (and therefore, any character I channel). These scripts are hybrid of stuff I've learned from my film coach Van Brooks, my longtime voice coach Lainie Frasier, and my standby voice acting tome, The Art of Voice Acting, written by James Alburger (with whom I recently started studying).

I even found an aviator's dictionary, so I could break down the air force acronyms and their importance as used in the script.

Then there was the script itself. I re-wrote to the lines -- mine and everybody else's -- to put them in a whole new place in my head.

I pulled all sorts of details -- like the updated, specific model of the plane -- from the script. I researched things like that; its particular strengths and weaknesses, and what it would mean if those were compromised, and how scary that would be to the crew.

I wood shopped all of that info up through the night before the audition, then put it away.

The day of the audition, I borrowed a bomber jacket from a guy who served in the air force. I showed up for the audition with the game's creative director and the casting director, and the former said, "perfect jacket."

Look the part. Be the part.

A lot of work? Hell yeah. Worth it? Hell yeah!

I enjoyed the audition. I feel good about it.

I may not get it. Maybe they won't like my sound. Maybe they won't like my look (seriously, voice talent lose gigs for looks). Maybe I had an off day. Maybe they think I tried to hard. Maybe I over prepared.

Maybe I will get it.

Doesn't matter. Like a small business owner who has got to at least put in the effort to draft an initial business plan, for me -- where I am now -- I need to do this much homework, knowing I may not get the part.

And the process, the playing, is hard. Really hard. But it's rewarding.

And that's my current acting process, which I'm still trying to figure out.

Who knows -- I may actually get the gig.

Sunday, February 19, 2006

For acting, I find it important to study different types of people.

In the past in this blog, I've mentioned early morning Day After Thanksgiving Shopping as a fantastic opportunity to observe different personality types in semi-extreme situations. But I hate getting up that early in the morning.

This weekend, I found another venue for character study -- gun shops.

The particular store I visited Saturday (McBride's Guns Inc.), was absolutely slammed (evidently there was a minor gun show in town), providing a large variety of people.

Like most gun shops, there was actually a dearth of "stereotypical rednecks" -- but they were there... and entertaining.

There were also business people; Joe Average (and his 10-year-old, General-Jake); and more interesting characters.

There was a guy that looked like a chicano version of one of the goth kids from my high school.

There was a rockstar who was on his mobile telling a friend from out of town he couldn't hook up with him because he had two parties that night, and was currently at the gun shop "playing with guns", while talking to a salesman about buying a $2,000 reproduction 1800s six-shooter, while he popped the cylindar in and out while mashing lips with his girlfriend (dude was talented, if irritating).

There was even an understated, black-trenchcoated counter-culture looking guy, with facial hair, long black hair, tiny black glasses, and looking at the gun we'd come to check out -- a Heckler and Koch (HK) Universal Self-Loading Pistol (USP) Tactical handgun.

Nice gun.

And remember, guns don't kill people. Bullets kill people.

Unless you're pistol-whipped to death. Then, technically, the gun killed you ...

Saturday, February 18, 2006

Coolness ...

Ah, tonight it's actually a bit cold for around here -- below 30, and
hanging out on my back porch is an enjoyably brisk reminder of my
aliveness.

I'm sweating. I want winter.

I'm sweating. I want winter.

I was stoked that it was going to be cooler in Austin today -- 30s and 40s
during the day, as opposed to the 80s of earlier this week.

I'm wearing jeans and a favorite, ancient, worn, super heavy Eddie Bauer
sweater (from before they went over-priced yuppie teeney bopper).

Yeah, it's 30-something, but without wind, turns out that's not cold enough
for this Idaho Boy.

*Sigh*

I freaking want real winter weather.

Thursday, February 16, 2006

I made some updates to my professional acting resume.

I added a credit for my voice and on-camera work for "Write of Passage", added my current "Art of Voice Acting" training from James Alburger and Penny Abshire (The Commercial Clinic), and added "firearms" under my "Special Talents" -- since I know how to use 'em, and a recent casting call to which I responded required that kind of skill set (and I realized I didn't have it on my resume).

Check it out here ...

Tuesday, February 14, 2006

My agent rocks (VG VO audition) ...

My agent so rocks!

Now, I understand the need for each actor to extol the virtues of their respective agent, but ...

My. Agent. Rocks.

Why?

Because instead of being "just" representation, she's a Partner. And she's a Closer.

I've been keeping tabs on a game company in Austin, because I keep tabs on all game companies in Austin (I like to do voice over for video games). But this particular game company impressed me with their Website, their growth, their completing a game amidst tragedy, etc.

I bought their games. I sent Emails to the general inbox introducing myself.

Then, a friend tells me about a casting call for video game voice over work. I check it out, and it's this company. I hit up the Casting Director, and let her know I'm interested.

I call my agent, and give her all the details. She'd been chatting with this particular Casting Director all week, and she gets me an audition.

Gets. Me. An Audition.

Partner.

Having an agent doesn't mean I get to stop hustling. But having the agent I have lets me bring stuff to the table, and know it won't get ignored.

Once I get to the audition, it's up to me (and the preference of the casting folks).

More about the actual audition in a separate post, but regardless, remember:

My. Agent. Rocks.

I send Valentines to men.

Oh, I send them to women, too, but nobody makes an issue out of that.

I send postcards to current and prospective Biz clients several times a year. It lets me touch base, stay on their radar, and (frankly) gives me an excuse to play.

So here's the postcard I sent this St. Valentine's Day to men (and women):

Adam Creighton 2006 Valentine's Day postcard (front)
Adam Creighton 2006 Valentine's Day postcard (back)
Honestly, nobody should be jealous about not getting one of these...

Sunday, February 12, 2006

Someone who has been hassling me mercilously about the inanity of this Marvel "Mighty Beanz" ... fixation ... bought me 10 more packages from Walgreens (do these things breed over there or something?).

Bought. Them. For. Me.

You don't buy hummingbird food for a diabetic, folks.

That said, I only need 2 Beanz! "Rare" Beanz Colossus and Dr. Doom.

See the below for the history, and further down to see if I met my goal.

Sordid History:

And here's the break down of this set:

  • Package #42 (Annihilus (repeat #5), Super Skrull (repeat #3, Rare), Bulleye (repeat #3, Uncommon), Iceman (repeat #3), Skrull (repeat #7; I'm building a Skrull army -- watch out, Kree!))
  • Package #43 (Colussus! (Rare; X-Men are done!), Bulleye (repeat #4, Uncommon), Kang (repeat #4); Sabretooth (repeat #5), Octopus (repeat #6))
  • Package #44 (Magneto (repeat #4, Uncommon), Invisible Woman (repeat #5), Black Bolt (repeat #3, Rare), Beast (repeat #7), Professor X (repeat #6))
  • Package #45 (Red Skull (repeat #6, Uncommon); Black Cat (repeat #5, Rare), Professor X (repeat #7), Beast (repeat #8), Invisible Woman (repeat #6))
  • Package #46 (Mystique (repeat #3, Uncommon), Octopus (repeat #7), Beast (repeat #9), Dr. Strange (repeat #4, Rare), Iron Man (repeat #5; I noticed earlier the detail on this Beanz -- it even has the shine usually depicted on ol' Shell Head's noggin!))
  • Package #47 (Black Bolt (repeat #4, Rare), Giant Man (repeat #7), Invisible Woman (repeat #7), Absorbing Man (repeat #6), Green Goblin (repeat #3, Uncommon))
  • Package #48 ((Nightcrawler (Rare; I'd say -- 2 in 48 packages/240 Beanz!), Octopus (repeat #8), Wasp (repeat #2), Mystique (repeat #4, Uncommon), Beast (repeat #10))
  • Package #49 (Giant Man (repeat #8), Black Cat (repeat #6, Rare), Peter Parker (repeat #5, Uncommon), Invisible Woman (repeat #8), Mystique (repeat #5, Uncommon))
  • Package #50 (Ultron (repeat #2, Rare), Mary Jane (repeat #3, Uncommon), Thing (repeat #6, Uncommon), Jean Grey (repeat #5), Daredevil (repeat #4))
  • Package #51 (Spider-Man II (repeat #1, black costume, Rare; 2 in 51 packages/255 Beanz!), Mystique (repeat #6, Uncommon), Captain America (repeat #2, Common), Cyclops (repeat #8), Mary Jane (repeat #4, Uncommon; y'know, even the Mighty Beanz version of MJ is hot ...)

I only got one of my two needed Beanz in this set.

Dr. Doom, where are you?

Right. I have a recent fixation with these Marvel "Mighty Beanz".

I was short 4 Beanz, so I Walgreens and bought a few (15) more packages.

keep in mind I only needed 4 Beanz!

And here's how it netted out:

  • Package #27 (All repeats: Jean Grey (repeat #2), Spider-Man (repeat #3), Hawkeye (repeat #1, Uncommon), Peter Parker (repeat #3, Uncommon), DeathStrike (repeat #3)
  • Package #28 (Human Torch! (Uncommon, just Dr. Doom to finish the FF set!), Professor X (repeat #5), Dr. Strange (repeat #2, Rare), Red Skull (repeat #2, Uncommon), Skrull (repeat #4))
  • Package #29 (Iron Man (repeat #2), Dr. Octopus (repeat #4), Wolverine (repeat #1, Uncommon, yellow duds), Magneto (repeat #3, Uncommon), Black Bolt (repeat #1, Rare)
  • Package #30 (Spider-Man (repeat #4), Absorbing Man (repeat #4), Luke Cage (repeat #1, Uncommon), Wolverine II (repeat #1, brown costume, rare), Cyclops (repeat #4))
  • Package #31 (Invisible Woman (repeat #3), Iceman (repeat #2), Annihilus (repeat #3), Bulleye (repeat #2, Uncommon), Elektra (repeat #2, Rare; cool to have Bullseye and Elektra in the same package!))
  • Package #32 (Skrull (repeat #5), Super Skrull (repeat #1, Rare; cool to have both Skrulls in one package), Thor (repeat #2), Cyclops (repeat #5), Kang (repeat #3))
  • Package #33 (Jean Grey (repeat #3), Daredevil (repeat #2), Scarlet Witch (repeat #2), Venom (repeat #2), Human Torch (repeat #1, Uncommon))
  • Package #34 (Invisible Woman (repeat #4), Hawkeye (repeat #2, Uncommon), Super Skrull (repeat #2, Rare), Annihilus (repeat #4), Jean Grey (repeat #4))
  • Package #35 (Human Torch (repeat #2, Uncommon; oh, now he shows up a bunch!), Daredevil (repeat #3), Gambit (repeat #2, Rare), Vision (repeat #2), Giant Man (repeat #5))
  • Package #36 (Iron Man (repeat #3), Dr. Strange (repeat #3, Rare), Absorbing Man (repeat #5), Black Panther (repeat #3), Skrull (repeat #6))
  • Package #37 (Thing (repeat #4, Uncommon), Cyclops (repeat #6), Phoenix (repeat #1 Rare; actually rare -- 2 in 37 packages/185 Beanz!), Mary Jane (repeat #2, Uncommon; ditto!), Captain America (repeat #1; supposedly Common, but double ditto!))
  • Package #38 (Nightcrawler! Rare! Only Colossus left!), Red Skull (repeat #3, Uncommon), Beast (repeat #5), Giant Man (repeat #6), Mr. Fantastic (repeat #2))
  • Package #39 (Wasp (repeat #1), Mr. Fantastic (repeat #3), Peter Parker (repeat #4, Uncommon), Red Skull (repeat #4, Uncommon), Ultron (repeat #1, Rare))
  • Package #40 (Iron Man (repeat #4), Dr. Octopus (repeat #5), Beast (repeat #6), Black Bolt (repeat #2, Rare), Red Skull (repeat #5, Uncommon))
  • Package #41 (Last package in this set! Fingers crossed! Hulk (repeat #6), Thing (repeat #5, Uncommon), Cyclops (repeat #7), Black Panther (repeat #4), Wolverine II (repeat #2, brown costume, rare))
Yes, that's 41 packages total, but in my defense, they're only 59-cents a pack, rather than the $6 a pack. Right, not much of a defense.

After all this, I'm still left with 2 missing Beanz: Two (apparently genuine) Rares (Colossus and Dr. Doom, which would finish the X-Men and Fantastic Four sets, respectively).

So, yes, for those keeping score at home:
  • Packages bought to date: 41
  • Total Mighty Beanz acquired: 405
  • Amount spent: $26.05
  • Beanz needed before today's set: 4
  • Beanz acquired from today's set: 2
  • Beanz still needed: 2! Freakin' 2!
  • What these things are good for: I still have no idea ...

Someone should probably do an intervention.

I haven't done a Loki update for a while.

For those non-regular readers, here's the quick history -- Loki is my dog, she is sick, I thought she was going to die, and she's "not dead yet."

Loki seems to be doing better now. She's stronger, her tail wags like mad all the time (when she's outside of her crate), and she's got enough strength to be disobedient.

She's had a few trips since my last post -- A bone marrow aspirate visit, which seems to show she does not have cancer (good news/bad news, since they still don't know what she actually has); an emergency trip to re-sew her up after her stitches dissolved from her splenectomy, but before her stomach healed (hey, I'm no veterinarian, but if you're giving a dog a ton of meds you know slow the healing process, might you want to use heavier gauge stitching? She has staples now); and a couple of surgical ophthalmologist visits to sew up and then unsew her third eyelid on her infected left eye (yes, I learned dogs have a third eyelid on each eye; they also have 4 tear ducts; Oh Evolutionist, why did we lose ours?).

She's still blind (I could be her seeing-eye human for up to a year, assuming she ever gets her sight back), but my current worry is Loki's only doing better because she's on a ton of medications. A ton of expensive-ass medications.

No, money alone is not a factor in my decisions about Loki, but let's just say I've put nearly as much into her as I recently put into having my house foundation leveled. And I feel an obligation to be good steward with what I've been given.

And Loki didn't get anything cool out of it. Like lasers. Or an anti-cat rocket tail. Or hydraulic, super-powered jumping legs.

"We can rebuild her."

For a slightly longer history, check out previous posts:

Friday, February 10, 2006

"Two actors walked into a bar -- which is stupid, because the second one should have seen it, and should really have been doing his own thing, anyway."

Thursday, February 09, 2006

Yesterday was a good day.

Within the space of 12 hours, I auditioned for a print ad (Dell), had my weekly voice acting class with "on mic" time and coaching (a la The Commercial Clinic), received an unsolicited script and a request to audition for the lead role (which I need to wait to review until after I finish reviewing another script that was dropped in my lap this week), had dinner and hung out with a good buddy who also happens to be a talented actor, then went home and did thank you cards for recent Biz contacts.

Yesterday was a good day.

Come to think of it, every day is a good day. Sometimes, the events in between waking and sleeping suck or rock, but that doesn't change the day.

But yesterday was a good day...

Sunday, February 05, 2006

OK, earlier tonight I talked about my new, short-term fixation with Mighty Beanz.

I was short 24 Beanz short, so I, uh, went to Walgreens and bought a few (10) more packages.

I started out strong, because each package displays one common Beanz (hiding the other 4), and since on the Common front I was only missing Wasp, and I found her right off the bat.

Here's how the rest netted out:
  • Package #17 (Wasp (finishes all of the "Common"!), Namor (Rare AND finishes Defenders AND has a Speedo), Mystique (Uncommon), Green Goblin (repeat #2, Uncommon), Dr. Octopus (repeat #2))
  • Package #18 (Red Skull (Uncommon, and finishes Captain America set!), Black Cat (repeat #2, Rare), Beast (repeat #1, Uncommon), Invisible Woman (repeat #1), (Giant Man (repeat #3))
  • Package #19 (Professor X (repeat #2), Black Cat (repeat #3, Rare), Beast (repeat #2, Uncommon), Invisible Woman (repeat #2), Mystique (repeat #1, Uncommon))
  • Package #20 (Super Skrull (Rare), Thor (repeat #1), Annihilus (repeat #1), Sabretooth (repeat #4; geez), Skrull (repeat #2))
  • Package #21 (Jean Grey (repeat #1), Annihilus (repeat #2), Bulleye (repeat #1, Uncommon), Elektra (repeat #1, Rare), Skrull (repeat #3))
  • Package #22 (Professor X (repeat #3), Dr. Strange (repeat #1, Rare), Magneto (repeat #1, Uncommon), Iron Fist (repeat #3), Skrull (repeat #4))
  • Package #23 (Black Bolt (Rare), Professor X (repeat #4), Mystique (repeat #2, Uncommon), Beast (repeat #3, Uncommon), Dr. Octopus (repeat #3))
  • Package #24 (Wolverine (Uncommon, yellow duds) Daredevil (repeat #1), Iron Man (repeat #1), Vision (repeat #1), Gambit (repeat #1, Rare)
  • Package #25 (Mr. Fantastic (repeat #1), Red Skull (repeat #1, Uncommon), Beast (repeat #4), Giant Man (repeat #4), Black Cat (repeat #4, Rare))
  • Package #26 (Ultron (finishes Avengers! Rare), Black Panther (repeat #2), Magneto (repeat #2, Uncommon), Cyclops (repeat #3), Hulk (repeat #5))
After all this, I'm left with 4 missing Beanz: One Uncommon (Human Torch), and three Rares (Nightcrawler, Colossus, and Dr. Doom).

Blast ...

Saturday, February 04, 2006

So, not since I picked up the Marvel Legends Black Panther have I gotten a comic book related toy to reward myself for my dedication to my acting (see here for an old post with more info).

Then, while at a Walgreen's clearance/moving sale today, I saw these Marvel "Mighty Beanz".

I've seen these things before, and thought about getting them, but wasn't going to spring $6 for 5 Beanz, without knowing what the hell they do.

Ah, but for 59-cents per package, things just ... got ... interesting.

So I picked up a few (right, 16) packes, and ended up with a ton of stuff. There are 54 total Series I Beanz, broken into "Common", "Uncommon", and "Rare" collectibles.

I ended up with 42 of the 56, I still don't know what the hell they're for, but damned if I'm not hooked on getting them all (it's like a less sensical version of Pokemon - if that's possible).

Here's how I netted out with the 16 packages (with occasional commentary):
  • Package #1 (Spider-Man, Sabretooth, Absorbing Man (Uncommon), Black Panther (Uncommon), Phoenix (Rare))
  • Package #2 (Invisible Woman, Kang, Sabretooth (repeat #1), Bullseye (Uncommon), Punisher (Rare))
  • Package #3 (Hulk, Giant Man, Vision, Iron Fist (Uncommon), Gambit (Rare))
  • Package #4 (Cyclops, Spider-Man (repeat #1), Thing (Uncommon), Peter Parker (Uncommon), Spider-Man II (black costume, Rare))
  • Package #5 (Cyclops (repeat #1), Annihilus, Hawkeye (Uncommon), Elektra (Rare), Skrull)
  • Package #6 (Hulk (repeat #1), Giant Man (repeat #1), Scarlet Witch, Green Goblin (Uncommon), Venom (Rare))
  • Package #7 (Sabretooth (repeat #2), Hulk (repeat #2), Thing (repeat #1, Uncommon), Peter Parker (repeat #1, Uncommon), Lady DeathStrike (Rare) not a great set)
  • Package #8 (Doctor Octopus, Black Cat (Rare), Absorbing Man (repeat #1), Giant Man (repeat #2), Green Goblin (repeat #1, Uncommon))
  • Package #9 (Mister Fantastic, Sabretooth (repeat #3), Kang (repeat #2), Loki (Rare), Abomination (Uncommon, finished Hulk set!))
  • Package #10 (Hulk (repeat #3), Thing (repeat #2, Uncommon), Cyclops (repeat #2), Peter Parker (repeat #2, Uncommon), Spider-Man II (black costume, Rare))
  • Package #11 (Captain America (yeah, my boy!), Iceman, Mary Jane (Uncommon, and finshes the Spider-Man set!), Lady DeathStrike (repeat #1), (Thing (repeat #3, Uncommon))
  • Package #12 (Professor X, Beast (Uncommon), Dr. Strange (Rare), Doctor Octopus (repeat #1), Absorbing Man (repeat #2))
  • Package #13 (Iceman (repeat #1), Hulk (repeat #4), Absorbing Man (repeat #3), Black Panther (repeat #1), Lady DeathStrike (repeat #2))
  • Package #14 (Jean Grey, Thor (finishes Thor set!), Luke Cage (Uncommon, finishes Luke Cage/Iron Fist set!), Wolverine II (brown costume, rare), Spider-Man (repeat #2))
  • Package #15 (Daredevil (finishes Daredevil set!), Iron Man, Scarlet Witch (repeat #1), Iron Fist (repeat #1), Venom (repeat #1))
  • Package #16 (Magneto (Uncommon), Professor X (repeat #1), Skrull (repeat #1), Iron Fist (repeat #2), Black Cat (repeat #1)
I may have a problem ...

Thursday, February 02, 2006

Some people find the Virgin Mary ...

... I find smiley faces. I just lifted my 24 oz. sugared soda beverage from my pseudo coaster, and saw this guy smiling back at me.

Soon, the napkin will be dry, and the little guy will go back to whatever dimension from which he visited.

I sent this picture to a friend, who said sweat smileys are gross. I told him drink sweat ring smileys aren't gross.

Drink sweat ring smileys are magical.

Wednesday, February 01, 2006

Cool.

Tonight, in class #4 of my "Art of Voice Acting" Tele-Course (more on that in a later post), I received instructor critique for the Stud Terkel "Working" monologue I mentioned a couple of days ago.

James Alburger told me I had very nice change-ups and rhythm, and could tell there was a whole lot going on behind the spoken lines. Both he and Penny Abshire liked the attitude in the delivery, and though I wasn't crazy about the read I gave, they gave me a "very nice job on the Arny Freeman script," and my first critique from them that didn't have a "constructive criticism" component.

They weren't so crazy about what I did with the "K-Mart Optical" spot, with which I had a lot of fun.

At the end of class, I got some personal coaching time with James and Penny, and got to do a few different reads with some new direction and context. Interestingly, the lead-in line they gave me (interviewer asks, "All you do is bit parts! Why do you keep trying to be an actor?") was surprisingly like my lead-in line (just asked by a different person) ...

Also interesting, after complimenting my last readthrough, Penny suggested I strike all punctuation and start over. Since this is actually the first thing I do with a script, it sounds like I may need to watch myself to ensure I'm not unintentionally slipping back into the text punctuation.

Man, I really like working...

Tuesday, January 31, 2006

HA!

Yesterday, I was pissed about getting bumped out of the AFS UT Masters Class.

Today, I just got off a call where I was re-added to the class (after paying my fee, of course).

I am so stoked -- and feeling drunk on the power of my blog (or it could just be that there was a cancellation and I ended up being the only person on the waiting list).

The only person on the waiting list? I'm feeling giddy, but need I remind you of the possible guest speaker list?

Suh-weet ...

Monday, January 30, 2006

"M*therf*cker!!!"

That was the title of an Email thread last week between me and a more talented friend.

Last week, for whatever reason, it made me smirk every time I saw the castrated expletive in the subject line.

This week, the word summarizes how I feel.

As a member of the Austin Film Society, I was going to sign up for their members-only University of Texas Radio-TV-Film Department's special offer Master Class.

The Email invite told me "SEATING IS EXTREMELY LIMITED", registration would open at 10 a.m. today, and I had to be logged in to register.

I logged in this morning, went to the registration screen, and refreshed the page constantly until 10 a.m., when registration went live.

My browser session took 10 minutes to connect, after which I was forwarded to a page that said, "The event is now full."

Makes me wonder if a bunch of AFS insiders did early registration. But, admittedly, I'm feeling pissy.

Why am I so upset?

How's this for a list of possible guest speakers? I'm on the waiting list, but I don't hold out much hope that I'll get in.

"M*therf*cker!!!"

Sunday, January 29, 2006

While looking for new monologue, I ran across Stud Terkel's "Working", in particular the actor interview.

Crap. Now I'm all fired up and knotted up and dissatisfied.

Thursday, January 26, 2006

"You make people realize that there exist other beauties in the world."

Such was the "fortune" in my fortune cookie last night.

To reveal a little about myself, one of my pet peeves is "non-fortune fortune cookie messages". It's a fortune cookie. Give me a damn fortune.

That said, I liked last night's message, maybe because I've been feeling in need of validation lately.

Besides, I can choose to read this as a fortune. Which maybe carries with it a decently hefty responsibility ...

Wednesday, January 25, 2006

"SIN/WO ONIONS"

I got a McDonald's Double Quarter Pounder with Cheese for lunch.

Ignoring my poor dietary habits for a moment, check out the receipt, since I ordered it without onions (voice actors gotta talk lots):

"SIN/WO ONIONS"

Seems significant, somehow, and I'm sure there's a life lesson in there somewhere.

Now I have a visual...

Saturday, January 21, 2006

Go see Irene is a Cactus!

I caught Saturday's afternoon matinee, and I am impressed.

Part of Fronterafest 2006, the play showcases talented folks. The play is well written and acted, and a solid part of the Long Fringe program for Fronterafest. Devin S. Moss does a great job supporting and exemplifying the character traits introduced early in the play throughout (and he dances). Drew Whelpley (my second favorite Whataburger dude) and my buddy Aaron Hallaway have powerful, impressive (and slickly orchestrated) intersecting character arcs.

And speaking of Aaron, yes he's a friend, but I am seriously impressed with his acting chops. Aaron plays mild Tourettes Syndrome mannerisms so well, so believably, and so empathy grabbing -- just go see the play. I don't say my friends are talented just because they're my friends.

I'm inspired.

Remaining Schedule:

  • Thursday 1/26 @ 7:00pm
  • Sunday 1/29 @ 5:45pm
Tickets are only $10. Call 479-PLAY (479-7529). For the Sunday show, if you call after 6 p.m. on Friday call the Blue Theater directly at (512) 927-1118.

More info:

RoHo Productions and Fronterafest 2006.

presents

Irene is a Cactus

By Rocky Hopson

Starring
Susan Mara Stith
Diana Reddish
Devin S. Moss
Aaron Hallaway
Drew Whelpley

At the Blue Theatre 916 Springdale Road.

Irene is a Cactus is a comedy/drama based on a true story about Gwen, a 29-year-old, whose severe allergies left her isolated in her home her whole life. When her mother has a debilitating stroke and can't take care of her any longer Gwen is forced to prove she is capable of independence.

"Irene is a touching story of family and friends, with each character clearly delineated, clearly motivated, and clearly executed." Carl Gauze, Ink19.com

Friday, January 20, 2006

In-house industrial audition ...

I had a really good audition Thursday for a one-time use in-house industrial.

It was good for a number of reasons (no priority implied): I really enjoy improv auditions, because though acting for me is play, improv is really permission for me to let my luscious locks down. Though, to be honest, this afternoon's improv may have been less improv and more reliving my morning at home.

Oh, and my Swiss Army Knife of a courier bag that holds all things acting? Saved me yet again with my little cordless electric razor when I found one savage (and angry) mutant hair that had somehow avoided my mirror scrutiny until right before the audition (we're talking facial hair, ladies). But it was no match for vibrating blades and elbow grease.

I really like auditioning ...

Wednesday, January 18, 2006

Irene is a Cactus.

Yeah, it got my attention, too.

Starting tonight, be sure to check out this play as part of Fronterafest 2006.

The play'll be showcasing acting buddy Aaron Hallaway (really talented dude), agency compatriot and funnyman Drew Whelpley, and Devin S. Moss (who wrote and directed the 2nd film I did, SAK-600).

Schedule:

  • Wednesday 1/18 @ 7:00pm
  • Saturday 1/21 @ 4:15pm
  • Thursday 1/26 @ 7:00pm
  • Sunday 1/29 @ 5:45pm
Tickets are only $10 and available by reservation only. Call 479-PLAY (479-7529).

More info:


RoHo Productions and Fronterafest 2006.

presents

Irene is a Cactus

By Rocky Hopson

Starring
Susan Mara Stith
Diana Reddish
Devin S. Moss
Aaron Hallaway
Drew Whelpley

At the Blue Theatre 916 Springdale Road.

Irene is a Cactus is a comedy/drama based on a true story about Gwen, a 29-year-old, whose severe allergies left her isolated in her home her whole life. When her mother has a debilitating stroke and can't take care of her any longer Gwen is forced to prove she is capable of independence.

"Irene is a touching story of family and friends, with each character clearly delineated, clearly motivated, and clearly executed." Carl Gauze, Ink19.com
I'm on IMDb.com!

A friend let me know he ran across me on the #1 online movie database -- check it out!Looks like the Modified SAG Experimental I did is still paying dividends (of a sort ;-).

I'm putting this up there with the first time I was Googled.

Monday, January 16, 2006

Microphone technique -- another area for lifetime improvement in my voice acting.

I'm pretty stoked that I dug out an old Labtec USB microphone that I'd bought for some other purpose way back when, and decided to use it for voice work.

Since it's a directional mic, and the mic itself is set kind of far back in a funnel, it has a narrow cone for reception. By putting it in front of but slightly to the side of my mouth, I get a solid recording, and by using various mic techniques, I'm able to keep it pretty clean from plosive (ps, ks, etc.) sounds.

I'm not able to detach it from its desktop stand (which has the power/mute button), so I'm going to have to jury-rig a stand for it. But I'm the mother of invention, so I'll willingly tackle that one ...

Sunday, January 15, 2006

Another day, another emergency vet trip.

Now Loki has a full-body pressure bandage. The nurses stuck stickers on it, and this is one of them. If the costs of this whole ordeal weren't now nixing me from moving into a new house, I might find this bit of animal ER humor more entertaining.

Friday, January 13, 2006

I took my dog to another specialist today, and I saw something I can't get out of my head. It was so startling and representative and important, I've gpt to put it in a film of mine someday.

There was this young mom and dad, and their 4-year-old, little blond daughter. As I walked in, the three were evidently just walking out of an exam room where they'd lost the family dog.

Mom and Dad were emotional. Their eyes were red and puffy, and they were obviously trying not to break down.

In both hands, the little girl was holding the dog's collar with its ID and rabies tags hanging limply, and it was weird, but the jingling of the metal sounded ... sad.

The little girl was stone faced. No emotion whatsoever. Her parents were obviously trying to keep from sobbing, and their was no emotion from this girl, other than maybe a little bit of confusion and irritation.

I realized the little girl was deaf. The parents were signing to her, trying to explain what was happening, and weren't getting through. It was as if (thankfully), they hadn't had to communicate concepts like "death", and "never coming home."

The family walked out of the clinic's doors, with the little girl trailing behind.

As she stepped off the curb, she dropped the collar. I had this roaring in my ears and then no sound whatsoever, as I watched the collar drop, and it seemed to take forever. It hit the ground, and the metal tags bounced, flashing light that stung my eyes, and the little girl stared, not moving.

Then it was like time started again, and everything that had just happened hit the little girl, and she broke down, fell down, clutched the collar.

Her parents were there, but I wanted to run out of those doors and scoop her up and tell her I'm sorry the world is such a broken place and I'm sorry he's never coming home.

I feel like that little girl.

And I don't want to drop the collar.
I want lasers.

this is an audio post - click to play