Sunday, August 29, 2004

The Austin Game Conference is coming, and I'm busy trying to get a hold of most of the ~400 attendees that are supposed to be there.

The big goal is to touch base with the out-of-town publishers who are serious about quality voice acting, and make decisions about talent for games developed by Austin (Inevitable Entertainment, Acclaim Austin, etc.) and Texas area (Gearbox Software, Gathering, etc.) developers.

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