It's the second day of the Austin Game Conference (AGC), and it's got the expected day 2 hangover, but it's still pretty interesting.
I got my demo out to more folks today, including Critical Mass Interactive (Matt and Billy), International Creative Management, Inc. (ICM) (Keith), NCSoft Corp. (David), and Sony Online Entertainment (SOE) (Rich, who I mistakenly called "Rick"). Thanks to these folks for fronting my demo within their companies. Dunno if SOE was really interested, but here's hoping.
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